//go:build pull package rotate import ( "image" "image/color" ) type Rotate struct { image.Image Angle float64 // math.Pi * n } func (rot Rotate) Bounds() image.Rectangle { return rot.Image.Bounds() } func (rot Rotate) ColorModel() color.Model { return rot.Image.ColorModel() } func (rot Rotate) At(x, y int) color.Color { }